I did a few more tutorials and updated the game.I managed to expand the map and get the camera to follow the player, eliminated the infinite jump and, in the process, accidentally developed a form of wall jumping.
There's no objective yet but I added a death and respawn function.
Funny that getting the game to fail and restart is actually easier than just failing and coming to a game over screen.
The result? Infinite lives.
I also threw in a few secrets and traps based on the low detail artwork.
I can see why so many people make rage games and troll games.
It's so easy to mess with the game mechanics by just turning things on and off.
I'm beginning to get a hang of mechanics and level design.
I'm thinking once I get all the bugs worked out, I might actually attempt to make a real game out of this using original ideas and graphics.